Chapter 4: Among the Nomen Centaurs
Steppes, Centaur Tribes, and the Valley of the Dead
Chapter Synopsis & GM Prep Notes
The heroes arrive in the abandoned town of Varnhold, finding its fortress deserted and ransacked. Their investigation leads them out of the safety of the settlement and into the windswept Dunsward steppes, home to the proud and territorial Nomen Centaurs. Here, they must navigate delicate diplomacy or face the wrath of the nomad warriors by the great fire of their camp.
Beyond the centaur lands lies a darker threat. A quest to retrieve a stolen relic from malicious fey serves as a prelude to a much more sinister discovery: the forbidden Valley of the Dead. Tracking the source of Varnhold's vanishing, the adventurers must brave ancient monolith graveyards and treacherous mountain tors to finally reach the foreboding portal of Vordakai's Tomb.
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Tactical Battlemaps for Chapter 4: Among the Nomen Centaurs
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Ancient Monolith Graveyard

Ancient Undead Warlord Tomb Portal

Defensive Overlook

Fey Cave Entrance

Fortified Rooftop Watch Post

Fortress Guardroom

Fortress Inner Courtyard

Nomad Camp Borders

Nomad Camp Great Fire

Ransacked Governor Quarters

Rugged Mountain Tors

Trail to the Ancient Tomb

Valley of the Dead Entrance

War Priestess Tent

