Part 1: Exploring the Nomen Heights
Wilderness, Legends, and the Valley of the Dead
Chapter Synopsis & GM Prep Notes
This chapter throws the adventurers into the untamed wilderness of the Nomen Heights, a rugged frontier filled with dangerous beasts, ancient tribal burial grounds, and mysterious landmarks. As the heroes survey the land from Fort Serenko to the cultural hub of Restov, they must establish their presence in a territory that resists civilization.
The journey is fraught with environmental perils and monstrous threats. The party will face arachnid-infested plains, treacherous mountain passes like Varnhold Pass, and hidden geothermal swamps. The exploration gradually uncovers a deeper, darker mystery tied to the land's ancient history, ultimately leading them to the ominous and highly dangerous Valley of the Dead.
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Tactical Battlemaps for Part 1: Exploring the Nomen Heights
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Ancient Dragon Graveyard

Arachnid Hunting Grounds

Burrower Hunting Steppes

Cascading River Falls

Crystal Lake Shores

Deserted Wooden Fort

Foothill Ravine Crash Site

Fortified Border Village

Geothermal Mud Swamps

Grand Cultural City

Hidden Foothill Cave

Main River Cascade

Monstrous Bird Peak Nest

Mountain Pass Watchtower

River Gorge Island

River Wooden Bridge

Shallow Ore Mine

Spectral Monolith Clearing

Spider Lair Chasm

Tribal Burial Mounds

