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Home/Campaigns/Kingmaker - Rivers Run Red/Chapter 7: Hunting the Beast
Kingmaker - Rivers Run RedChapter #7

Chapter 7: Hunting the Beast

Tracking the Legendary Monster

14 Free Maps HD

Chapter Synopsis & GM Prep Notes

After dealing with the Troll Boss Hargulka in his cavernous chamber, the heroes return to their burgeoning town only to find it completely devastated. A colossal creature has breached the outer walls, leaving a massive trail of destruction, flattened homes, and scattered rubble in its wake. This catastrophic event forces the adventurers to become hunters, tracking the rampaging beast across the southern plains.

The hunt leads them to a dark, gaping cave entrance marked by bloody feathers and immense claw strikes. Inside the winding, hazard-filled caverns, they must navigate past a gruesome midden, a swampy cave hiding plant monstrosities, and narrow tunnels filled with corrosive green slime and giant spiders. At the heart of the lair lies the beast itself, protecting its giant nest surrounded by the corpses of fallen bandits and its own kin.

Primary Location
VTT CompatibilityFoundry, Roll20, Fantasy Grounds
License100% Free Personal RPG Download
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14 Maps Available