Chapter 6: Troll Trouble
The Fall of Hargulka's Kingdom
Chapter Synopsis & GM Prep Notes
The fledgling kingdom faces a massive, brutish threat as a warlord named Hargulka unites the local trolls. What begins as rumors of giant footprints and localized devastation in the Narlmarches quickly escalates into a full-scale monstrous incursion. The heroes must navigate misty swamps, deal with primitive lizardfolk, and secure their mandate from the Swordlords of Restov before hunting down the troll menace.
The trail leads through treacherous wooded hills and a hidden rocky path to an ancient, time-worn dwarven outpost built into a cliffside. Here, Hargulka has established his stronghold. The surface level consists of crumbling guard towers and a desecrated main hall, where the trolls have set up kennels and grisly pantries filled with humanoid remains.
Beneath the ancient masonry lie twisting natural caverns, serving as the true lair of the troll tribe. The heroes must confront not only the hulking beasts and their vicious pets but also the warlord Hargulka himself in his treasure-filled cavern. Defeating him is crucial to securing the southern borders of the Greenbelt.
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Tactical Battlemaps for Chapter 6: Troll Trouble
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Ancient Outpost Entrance

Ancient Stone Stairs

Beast Kennel

Camouflaged Tower Roof

Cliffside Approach

Creature Barracks

Desecrated Main Hall

Devastated Forest Path

Gruesome Pantry Cavern

Hidden Rocky Path

Messy Storeroom

Misty Swamp Outskirts

Monster Lair Cavern

Noble Council Hall

Primitive Tribal Hut

Transition Tunnel

Warlord's Chamber

Watchtower Base & Latrines

Watchtower Stairs

Watchtower Summit

Wilderness Borderlands

