Part 3: The Spider's Web
Wilderness Exploration, Ruined Villages, and Cragmaw Castle
Chapter Synopsis & GM Prep Notes
In this expansive chapter, the adventurers venture into the wild regions surrounding Phandalin to seek out the elusive Cragmaw Castle and find the captive Gundren Rockseeker. Their journey takes them through dangerous territories, triggering potential side quests such as visiting the banshee Agatha's spectral grove, investigating the undead-infested ruins of Old Owl Well, and dealing with the orc encampment at Wyvern Tor.
The most perilous detour leads to the ruined settlement of Thundertree. Overgrown with toxic vegetation and creeping blights, the village holds dangerous cultists, a reclusive druid, and its most terrifying new resident: a young green dragon named Venomfang. Ultimately, the heroes must infiltrate Cragmaw Castle, a dilapidated fortress held by King Grol and his goblinoid forces, to rescue their dwarf patron and uncover the map leading to Wave Echo Cave.
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Tactical Battlemaps for Part 3: The Spider's Web
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Wilderness Trail and Open Air Bivouac

Ruined Abandoned Village

Spectral Woodland Grove Shelter

Ancient Watchtower Ruins and Well

Overgrown Abandoned Settlement Entrance

Ruined Overgrown Cottages

Abandoned Wooden Tavern

Fortified Hermit Cottage

Web-Choked Farm and Curio Shop

Rooftop Dragon Lair Tower

Smithy and Alchemist Apothecary

Village Square and Fortified Barracks

Barricaded Cultist Den

Rocky Ravine and Cave Camp

Ruined Fortress Entrance and Terrace

Fortress Guard Posts and Bunk Rooms

Great Banqueting Hall and Storeroom

Fell Shrine and Statued Corridor

Collapsed Silo Tower Prison

