Chapter 1: Goblin Arrows
The Ambush on the Triboar Trail
Chapter Synopsis & GM Prep Notes
The adventure begins on the bustling road from Neverwinter to the frontier town of Phandalin. The heroes are hired to escort a wagon of provisions for the dwarf Gundren Rockseeker. However, the seemingly routine journey takes a dark and sudden turn when they discover dead horses blocking the narrow Triboar trail—a classic and deadly goblin ambush!
By following the attackers' hidden tracks through the dense forest and carefully avoiding deadly snares and pit traps, the party eventually discovers the Cragmaw Hideout. Deep inside this damp and echoing cave system, they must face chained wolves, cunning goblin lookouts, a treacherous artificial flood trap, and ultimately the ruthless bugbear chieftain Klarg to rescue their employer's captive companion, Sildar Hallwinter.
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Tactical Battlemaps for Chapter 1: Goblin Arrows
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Bustling Northern Frontier City

Rolling Green Coastal Road

Overgrown Forest Trail Crossroads

Narrow Forest Ambush Path

Secret Overgrown Woodland Track

Shaded Path Foot Snare

Covered Pitfall Trap Path

Hidden Cave Entrance with Stream

Thicket Lookout Post

Dark Beast Kennel and Vertical Fissure

Unstable Rocky Slope

Rope and Wood Ravine Bridge

Flooding Torrent Tunnel

Cavern Barracks and Prisoner Pen

Dammed Twin Pools Hall

Chieftain Stolen Goods Lair

Vertical Rock Chimney Shaft

Frontier Settlement Outskirts

Rustic General Provisions Store

Fortified Trading Post Warehouse

Overgrown Ruined Stronghold

