Episode III: Escape to the Clouds
Flight Across Bespin
Chapter Synopsis & GM Prep Notes
The heist is over, but the true danger has just begun. The characters arrive at the extraction point only to discover Arend Shen's betrayal: a rigged speeder meant to eliminate them and tie up loose ends. Surviving the blast is just the first step in a desperate scramble for survival.
Hunted by the Wing Guard and Shen's remaining forces, the party must navigate the perilous heights and treacherous interiors of Cloud City. Whether they decide to hunt down Shen for revenge at his penthouse, offices, or private yacht, or make a direct break for freedom, the pressure is relentless.
Their only way off-world lies through the crowded Commercial Spaceport and the disorienting Grand Holo Park, culminating in a high-stakes aerial chase through the skies of Bespin. Will they escape with the Jewel of Yavin, or become permanent fixtures in the clouds?
Tactical Battlemaps for Episode III: Escape to the Clouds
Select any map to download free high-resolution VTT files (Grid & Gridless).

Sci-Fi Sky Landing Pad

Luxurious Sci-Fi Penthouse

Corporate Executive Offices

Sci-Fi Tourist Promenade

Luxury Space Yacht Landing Pad

Crowded Spaceport Terminal

Holographic Projection Park

