This towering 1920s high-rise map offers a chilling vertical environment for your investigators. At first glance, the art-deco lobby and office spaces appear completely normal, but subtle architectural anomalies reveal a space designed by a manipulated mind. Warped angles, impossible perspectives, and unnatural shadows offer unique cover spots while generating a profound sense of unease during tactical encounters or exploration. Tactically, the map features multiple entry points including main revolving doors, slow service elevators, and tight stairwells that act as dangerous chokepoints. Dynamic lighting on VTT platforms will highlight the eerie, unnatural geometry of the occult sanctums hidden within the building's core, forcing players to navigate both physical enemies and a mind-bending environment that defies logic.



