Set in the bustling heart of 2012 London, this public meeting map offers a deceptively calm environment filled with oblivious mortals. The layout provides a mix of open walkways and tight, secluded corners between storefronts or park benches, forcing players to navigate their secret encounters carefully. Strategic line-of-sight blockers, such as large statues or patio umbrellas, offer essential cover for vampires trying to evade the watchful eyes of Antigen patrols while maintaining the Masquerade. Designed with Virtual Tabletop (VTT) integration in mind, the map features dynamic lighting opportunities with glowing streetlamps and neon signs casting deep, contrasting shadows. Entrances and exits are numerous, allowing for sudden ambushes or hasty retreats into the urban sprawl. Chokepoints near the main thoroughfare create high-tension zones where stealth and social maneuvering are just as critical as tactical positioning.



