The map features the highly claustrophobic and cluttered deck of a fast smuggler vessel, loaded with secured cargo crates and rigging that break lines of sight. Narrow walkways on either side of the central cabin force tactical movement, making every step treacherous as the boat pitches in the stormy, dark waters. Lighting is sparse, provided by flickering navigation lights and the harsh glare of deck lamps, creating deep shadows perfect for ambushes. VTT walls can be tightly drawn around the cabin and cargo stacks, while the rough water environment offers high stakes for characters who lose their footing during firefights or boarding actions.



