Standing as a grim monument to a forgotten disaster, **The Plagued Island Lighthouse** is a towering, standalone stone structure that once guided vessels away from the deadly shores of the plagued island. Now, it serves as a perilous vertical battleground where danger lurks on every floor. The howling winds whip through the broken glass of the observation deck, echoing down the claustrophobic interior and masking the sounds of approaching threats. Tactically, this map heavily emphasizes verticality and close-quarters combat. The rusted spiral iron staircase acts as a continuous chokepoint, forcing adventurers to fight in single file while exposing them to attacks from above or below. Lines of sight are severely constrained by the curvature of the tower walls, allowing cunning enemies to ambush the party as they ascend. For Game Masters, the summit provides a dynamic climax for an encounter. The smashed Fresnel lens covers the floor in treacherous, jagged glass that acts as difficult terrain, while the sheer drop from the exposed balconies poses a lethal threat. The howling winds can also impose disadvantage on ranged weapon attacks and perception checks based on hearing, dialing up the tension in this desolate location.



