This battle map features the sterile, imposing layout of a mid-century psychiatric hospital, complete with high-security solitary cells, an electroshock therapy room, and heavily monitored observation wards. The narrow hallways restrict line of sight, creating an oppressive atmosphere that builds tension with every step your investigators take into the facility's dark, clinical depths. Tactically, the map leverages locked security doors and reinforced glass observation windows to divide the space into distinct zones of control. Guard stations provide heavy cover and overlook key intersections, forcing players to either negotiate, fight, or find alternate routes through ventilation shafts or maintenance corridors. Dynamic lighting settings on VTT platforms can be used to emphasize flickering fluorescent lights and deep, unsettling shadows in the padded rooms.



