The layout of this residence appears traditional at first glance, featuring a standard living area, kitchen, and a chaotic study filled with scattered notes. However, as investigators delve deeper, the architecture subtly distorts, revealing a descent into a dark nightmare realm. Key choke points include the narrow central staircase and the cluttered hallways, forcing parties into single-file movement while navigating around unsettling, deactivated automatons that provide heavy coverโor unexpected threats. For VTT encounters, the map offers dynamic lighting opportunities, transitioning from mundane, flickering incandescent bulbs in the living spaces to eerie, unnatural glows emanating from the shifting rooms. The cluttered study and moving walls provide excellent line-of-sight blockers, ideal for tense games of hide-and-seek with cosmic horrors. Entry points are limited to the reinforced front door and a cellar hatch, trapping players inside the deteriorating mind of the mad scientist.



